Showing posts with label Rangers. Show all posts
Showing posts with label Rangers. Show all posts

Tuesday, 25 November 2014

Hobbit: Batrep - Ring of Power






"Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die."
J.R.R. Tolkien's, epigraph to The Lord of The Rings


A ring of power has been found, the race is on. Men, Elves and Uruks drawn by the power of ring which has been locked in a chest by Radaghast the Brown.

Each army was 650 points, I took Arnor, Sam Mirkwood Elves and Rick Uruk Hai from Isengard.

All against all, winner is the person who gets off the opposite side with the ring... 

...who will won?


The Last King of Arnor brings the Kings Guard to seek a ring of power

Lurtz, with his Uruk's enter the field

Sam's Mirkwood elves enter the field with Legolas and Tauriel

"Forward men of Arnor" The guard push forward

The Uruks charge up the middle

The Elves line up for a few rounds of bow fire

Arvedui and Arathorn view the pize

The Uruks split and charge both the men and elves!

The rangers of Arnor open fire on the Uruk Phalanx

Slowly, slowly... The elves edge forward, firing as they go, and decimate the Uruk phalanx

Sam's Dunedain contingent finish of the Uruks on his flank

Despite several rounds of elven bow fire (which thanks to their defense and Malbeth leaves minimal damage), the Arnorians reach the ring at the same time as a few Uruks and Tauriel, the fight is on.

Tauriel fights on both sides, whilst the support is shot away by Mirkwood Elves

The Elves hold, and improve their accuracy 

Rangers hold off the Uruks

The fight for the ring continues with it still locked in the chest

Tauriel fights the Uruks while the Arnor Captain tries for the ring

The ring is mine!

The elves start to push forward, the ring has been found

"FORM DEFENSIVE LINE" The Arnorian's capture the ring of power and prepare to withdraw

The rangers of arnor push the Uruks to attempt an early break through

The rangers take the upper hand

Withdrawing the arnor warriors move back looking for a route to exit the board

Sam's Mirkwood Elves push up to continue to try to kill Arnor with bow fire... which still has minimal damage

Heroic march! The warriors bubble wrap the captain to protect him from bow fire as they push to the board edge

Both Sam and Rick charge everything at the arnor 

Too little to late, the elves line up for more fire

The rear guard break off to hold up the chasing armies

The ring takes the lead and marches forward

The Uruk and Elves struggle to run across the field


Every man to himself

With the Uruks broken and the elves still sat in the middle of the field firing at the men,
the battle is all but lost

Arnor reach the board edge and win the ring and the game



Final thoughts:
I love my Arnor army, they held up really well against the continual elven bow fire and strength of the Uruk Hai. Malbeth was superb and saved nearly every wound the elves managed to get against the men.  The Uruk's divided their force and paid for it, the elves ripped through their ranks and with no fury saves they fell far too easy.  Mirkwood, were too reluctant to get in to the fight and this allowed Arnor to capture the ring and escape to win the battle.

Man of the match:
Quite simply - this has to be Malbeth the seer.  He earnt more than his points value and saved Arnorian's time after time and allowed them to stand firm against the elves sustained fire.

The Hobbit Arnor - Malbeth the Seer with warband of Arnor Rangers
Arnor - Malbeth the Seer



We welcome anyone interested in playing The Hobbit SBG, Lotr SBG, WotR or any warhammer/40K battle - why not let us know so that we can arrange some starter battles, like the one above, or if you/your club want to challenge us. We have all the LOTR/Hobbit SBG figures and LOTR scenery from the Mines of Moria to the siege of Helms Deep, snow fields to desert boards ready and waiting.  


Why not join our watch list for updates and look out for Easters weekend battle event... two days of fighting in the ruins of Osgiliath, Helms Deep and Far Harad, you cannot afford to miss it.


Feel free to email us to come along or arrange a game.


Mid Sussex War Gaming club
East Grinstead

Wednesday, 5 November 2014

WotR SBG - Round 5 battle for Harondor - Gondor v Harad

As part of the Mid Sussex Wargaming clubs ongoing Lord of the Rings campaign my Harad army in West Harondor is under attack from James’s army moving south from Osgiliath. My Harad forces have been making significant inroads into Gondor’s lands and this battle is part of the Gondorian fight back.

James has 750 pts of Gondor against my 1000 pts of Harad. As defender I could have one major terrain piece or two minor terrain pieces to set up on my side of the battlefield. So I chose two minor terrain pieces which consisted of four broken walls. James had one minor terrain piece so he set up two broken walls his side.


 
We faced each other across a small stream, which is difficult terrain for infantry, but has no effect on cavalry or monstrous mounts. He had a farmstead and field his side of the stream and I had a small hill my side of the stream. He set up behind his walls. His force consisted of King Ellesar leading six Knights of Minas Tirith, one with a banner, on my right flank. This was supported by six Citadel Guards. In the centre he had Damrod with twelve Rangers with spears as well as bows. On my left flank he had ten Guards of the Fountain Court and two Warriors of Minas Tirith, led by a Captain.
 
 
I set up with a Mumakil in the centre with twelve Warriors of Karna with bows in the Howdah. On my left flank I placed my leader, a Hasharin with one Half Troll, two Castellans of Umbar, three Watchers of Karna and five Haradrim Warriors with spear.
On my right I set up an Haradrim Chieftain leading one Half Troll, one Castellans of Umbar, five Watchers of Karna and four Haradrim Warriors with spear. This was supported by a Taskmaster with six Mahud warriors with spear, four Serpent Riders and two Mahud camel Raiders.



James sent King Ellesar wide to my right flank with his Guard of the Fountain Court moving wide to my left flank.





His rangers advanced in the centre. I made the decision to try to hold up King Ellesar while moving to attack the Guard of the Fountain Court. So I sent my cavalry off to intercept King Ellesar, who was using his free Might a turn to Heroic March.
 
As I suspected this was only partially successful, I managed to cut down two horses and one Knight, but then King Ellesar and the remainder of the Knights very quickly destroyed most of my cavalry. Although it took up a good portion of King Ellesar’s Might to do it. He had to Heroic Move and Heroic Fight.

 




In the centre I had some early success with my bowmen, killing five Rangers. But, then the dice turned against me, especially when I switched target to try to kill the Captain leading the Guard of the Fountain Court. For the whole of the rest of the battle my bowmen only got one more kill, which was a Guard of the Fountain Court. At the same time his Rangers managed to kill my Mumakil Chieftain, leaving it with no Might.



As I advanced on my left flank he withdrew behind his walls. My Haradrim Chieftain managed three heroic Marches with no Might loss due to the Taskmaster, which was very good for me. It meant I got into battle with the Rangers and Guards before King Elleasar could get to me.


My lines hit his Rangers first, which slowed my advance down; it took three turn to finally fight through them. I realised it had been a mistake to switch bow fire from them to the Guards. By the time I got to the Guards of the Fountain Court King Ellesar was coming up behind me. He went on alone as I intercepted the remainder of his Knights and Citadel Guard with my Hasharin warband and some Watchers of Karna. His troops were slowly cut down and at the end were wiped out.




As my Mumakil had lost its Chieftain his Guard of the Fountain Court were able to Heroic Move and attack my Mumakil before I could trample them, in fact I did not get in a single trample the whole game. Over two turns they inflicted two wounds on the Mumakil, but by a miracle my Warrior now in the top of the Howdah managed to succeed both times on his courage check, throwing 8 and 11 respectively. By which time my Chieftain and Taskmaster were slowly taking down the Guard of the Fountain Court. The Taskmaster even managing to take one down with his whip!

However, then King Ellesar arrived and after being repelled by a shielding Mahud got around onto the Mumakil.



King Ellesar and some Guards wounded the Mumakil again and this time it failed its courage. James then turned it against me trampling some of my Haradrim Warriors, it was stopped when it only managed to wound my Taskmaster twice, and he saved a wound with his fate which saved at least five other of my troops.



The Mumakil was now becoming a serious liability. Fortunately the rest of his force was mostly decimated and James decided to withdraw so that I could not get to kill King Ellesar.




If I had it might have taken him out of the campaign as he would have had to go to the House of Healing and a bad roll could be serious.

So I held West Harondor, it was a good fight, very enjoyable for me, as had I lost then my Harad territories open up for him to attack into. Now my Harad forces march on.